Spotlight: Skitchin’

Something a little different today–instead of a new font release, I’m going to be taking a closer look at a existing font! Today I’m featuring the font from Skitchin’, a 1994 Sega Genesis game. “Skitching” is the act of hitching (a ride on) a vehicle by grabbing onto the rear bumper while skating (or skateboarding). …

Read more

Can’t win ’em all

I’ve been releasing fonts at a fairly fast clip these past few months. This gives me more time to check & double check, test & retest, and generally make more polished final creations. If I wanted to, I could just dump a bunch of font releases out at the same time–but by forcing myself to …

Read more

Blast from the past

This past July I went to visit my parents for my birthday. That house still contains a lot of my belongings–mainly my extensive manga library and figurine collection, but also all my old notebooks, sketchbooks, paintings, drawings, prints, art supplies, etc. It’s a good thing I’m a 100% digital artist now, since there’s no way …

Read more

Toshi Omagari on 8×8 fonts

And now for something completely different! About a week ago, one of the design newsletters I read included an article referencing a talk at TypoGraphics June 2018 conference. A talk presented by type designer Toshi Omigari examining the design of pixel fonts in retro video games, including examples of typefaces from a variety of classic …

Read more